Back in 2018, I decided to try taking on a computer science course in high school. This experience enabled me to deep dive into the capabilities of programming and I developed my first game. I quickly realized how much I enjoyed exploring the possibilities of technology and the creative process that programming allowed me to work within. Since then, I have continued to build on that initial curiosity, pursuing opportunities to grow my skills and deepen my knowledge in Computer Science.
Today, I am an OSU graduate with a Bachelor's in Computer Science and a minor in Business and Entrepreneurship. After school, I had the opportunity with the MECOP program to work at Flex Force Enterprises. There, I was working with high-level programming and design in order to implement image detection and tracking software for ASP Products.
Other than coding, I serve in church and worship, I also love to play competitive games, guitar, volleyball, and hike the Oregon trails.

Education

OSU Logo

Oregon State University | 2023

BS Computer Science with a Minor in Business and Entrepreneurship

Work History

Flex Force Enterprises

MECOP Computer Science Intern

2023 June - Current

Linux
C++
Embedded Systems
GStreamer
NVIDIA DeepStream

Worked on the ASP device, specifically on the On-Screen-Display functionality. Utilized the Nvidia Jetpack toolset on a device called the Jetson. The focus was on the tracking software tools provided by Nvidia Jetpack, and I am in charge of developing methods of detection and tracking for target objects.

Tektronix

MECOP Computer Science Intern

2022 April - September

C#
C++
.Net
Cognex Image Dectection AI

Worked on Innovations and Development Team for the Ops department. Worked on multiple projects that included the training of AI image-detection software as well as an application to utilize it with the on-prem system. Development in C# code.

Projects

DASHER BLITZ

Fall 2022 - Spring 2023

C++
Blueprint
Unreal Engine 5
Blender
Project Image

1st place winner of the 2023 Oregon State University Game Competition.

Developed by my team and I (Dataflow Games), Dasher Blitz is a delivery style vehicle driving game that has different maps, in-game objects, multiple vehicles, and a continually improving experience for users. Dasher Blits was developed with Unreal Engine 5 and utilized the C++ and Blueprint capabilities. We also used Blender as a model and animation tool.

CVI2.ORG

Spring 2024

Angular Framework
MySQL
PHP
HTML
CSS
Project Image

The CVI website was developed using the Angular framework to effectively showcase the organization's mission, ongoing projects, and the pastors involved.The site features a clean, intuitive UI and includes an admin panel that allows user - level content updates, ensuring both easy navigation for visitors and straightforward management for administrators.This platform provides the organization with a flexible way to keep content current and engage with their community.I worked alongside another contributor to bring this project to life.

Resume

You can download my resume here.